Excavation Enchantment MC Mod
- Java 92.2%
- Nix 7.8%
| .vscode | ||
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| public | ||
| src/main | ||
| .envrc | ||
| .gitignore | ||
| build.gradle | ||
| flake.lock | ||
| flake.nix | ||
| gradle.properties | ||
| README.md | ||
| settings.gradle | ||
| TODO.md | ||
Excavate
Area mining enchantment for NeoForge 1.21.1.
Excavation I affects a 3x3 area. Excavation II affects a 5x5 area. Crouch to use single-block interactions.
How it works
- Enchant any pickaxe, axe, shovel, or hoe
- Mine a block and the surrounding area breaks as well
- Hoe tilling, shovel pathing, and axe stripping also affect the surrounding area
- Each block drops its own correct loot
- Only blocks your tool can actually mine are affected
- Tool takes durability per block broken and stops if it breaks
- Unbreakable blocks (bedrock, etc.) are never affected
Crop harvesting
Hoes with Excavation harvest mature crops in an area. Auto-replant is enabled by default and one seed is consumed from each crop's drops to replant it. If no seed drops, that crop is left empty. You can toggle auto-replant in the config screen.
Configuration
Open the config screen from the Mods menu. Settings:
| Setting | Scope | Default | Description |
|---|---|---|---|
| Show Highlight | Client | On | Show the area outline preview |
| Auto-Replant | Common | On | Replant crops automatically when area-harvesting |
| Area Hoe Tilling | Common | On | Let hoes till dirtlike blocks in an area |
| Area Shovel Pathing | Common | On | Let shovels create dirt paths in an area |
| Area Axe Actions | Common | On | Let axes strip logs and apply other right-click axe actions in an area |
Getting the enchantment
- Enchanting table - rare (same weight as Fortune)
- Villager trades - available from librarians
- Commands -
/enchant @s excavate:excavation 2
Compatibility
- Works with any modded tool that uses vanilla tool tags
- Supports Enchantment Descriptions for in-game tooltip text
- Requires NeoForge 21.1.219+
License
GPL-3.0-or-later
