• Relocates common configurations from a user-specific directory to a global hierarchy • Adds host-specific files and updates import paths for better modularity • Introduces an experimental GNOME mutter feature
66 lines
1.7 KiB
Nix
66 lines
1.7 KiB
Nix
{
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pkgs,
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config,
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lib,
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...
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}:
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#INFO: Gamescope is REALLY broken rn, this wont work
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# let
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# monitor = lib.head (lib.filter (m: m.primary) config.monitors);
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# steam-session =
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# let
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# gamescope = lib.concatStringsSep " " [
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# (lib.getExe pkgs.gamescope)
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# "--rt"
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# "--output-width ${toString monitor.width}"
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# "--output-height ${toString monitor.height}"
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# "--framerate-limit ${toString monitor.refreshRate}"
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# "--prefer-output ${monitor.name}"
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# "--adaptive-sync"
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# "--expose-wayland"
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# "--backend wayland"
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# "--force-grab-cursor"
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# "--steam"
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# # "--hdr-enabled"
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# ];
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# steam = lib.concatStringsSep " " [
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# "steam"
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# #"steam://open/bigpicture"
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# "-forcedesktopscaling ${toString monitor.scale}"
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# "-nofriendsui"
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# "-noschatui"
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# ];
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# in
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# pkgs.writeTextDir "share/applications/steam-session.desktop" ''
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# [Desktop Entry]
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# Name=Steam Session
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# Comment=Steam with Gamescope
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# Exec=${gamescope} -- ${steam}
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# Icon=steam
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# Type=Application
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# Categories=Network;FileTransfer;Game;
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# MimeType=x-scheme-handler/steam;x-scheme-handler/steamlink;
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# PrefersNonDefaultGPU = true;
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# '';
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# in
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{
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imports = lib.custom.scanPaths ./.;
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home.packages = with pkgs; [
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prismlauncher
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# steam-session
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# modrinth-app
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(lutris.override {
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extraLibraries = pkgs: [
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# List library dependencies here
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];
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extraPkgs = pkgs: [
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# List package dependencies here
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];
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})
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];
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}
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# INFO: Example working command for running gamescope
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# gamescope --adaptive-sync --backend sdl --expose-wayland --force-grab-cursor --framerate-limit 120 --immediate-flips --output-height 2160 --output-width 3840 --prefer-output DP-3 --rt -- gamemoderun %command%
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