Commit graph

9 commits

Author SHA1 Message Date
3978aa15a3 Refactor tool materials to use ResourceLocation for ingredients, fixed null items
- Replaced LazyLoadedValue and Supplier with ResourceLocation for repair ingredients across tool materials.
- Simplified the `getIdentifier` by directly utilizing ResourceLocation
- Updated dependencies in `mods.toml`, fixing load order
2025-02-24 03:05:41 -05:00
bd0125cc21 Gradle dependencies for TFMG 2025-02-23 03:56:54 -05:00
7549757ce3 Stupid amount of changes to commit at once
- Set up config w/ modified SimpleConfig
- Set up ExpectPlatform
- Set up WeaponTypes
- Added items to ItemRegister
- Added dmg modifier to ToolMaterials
2025-02-22 22:19:48 -05:00
7a45a6f5bf Disabled creative tab 2025-02-20 15:38:41 -05:00
4430431b84 Forge Dependencies for testing with Better Combat 2025-02-20 14:31:17 -05:00
8814335544 Fixed forge build
wrong modid for SS
2025-02-20 13:59:08 -05:00
d9993e541e LIFE IS BEAUTIFUL
Items are created and working-ish in fabric
forge is throwing a fit tho
2025-02-20 03:34:53 -05:00
b24bf0d8f2 THE MESS™ 2025-02-19 17:40:58 -05:00
481294e858 Initial Commit
Initial Skeleton in running/working state
2025-02-19 01:37:09 -05:00